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	<title>Plankhead &#187; script writing</title>
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		<title>Gameplay Format &#8211; Because Video Game Writers Need To Go On Strike Too</title>
		<link>http://plankhead.com/blog/322/gameplay-format-because-video-game-writers-need-to-go-on-strike-too</link>
		<comments>http://plankhead.com/blog/322/gameplay-format-because-video-game-writers-need-to-go-on-strike-too#comments</comments>
		<pubDate>Thu, 29 Jan 2009 19:08:55 +0000</pubDate>
		<dc:creator>Zacqary Adam Green</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[artistic overanalysis]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[my stupid ideas]]></category>
		<category><![CDATA[script writing]]></category>
		<category><![CDATA[storytelling]]></category>

		<guid isPermaLink="false">http://plankhead.com/?p=322</guid>
		<description><![CDATA[I was looking for a decent way to write a script for a video game but found nothing. So I decided to create my own. I call it &#8220;gameplay format,&#8221; because if a screenplay is a movie script, a &#8220;gameplay&#8221; should be a game script. Now, &#8220;gameplay&#8221; is already used to describe the experience of [...]]]></description>
			<content:encoded><![CDATA[<p>I was looking for a decent way to write a script for a video game but found nothing. So I decided to create my own.</p>
<p>I call it &#8220;gameplay format,&#8221; because if a screenplay is a movie script, a &#8220;gameplay&#8221; should be a game script. Now, &#8220;gameplay&#8221; is already used to describe the experience of playing a game. That&#8217;s precisely why I called this format a &#8220;gameplay,&#8221; because it describes exactly that.</p>
<p>In filmmaking, screenwriters aren&#8217;t supposed to talk about shots or blocking or directing all that much; at most, they make minor suggestions. The screenwriter&#8217;s job is to describe the action. Why not give the &#8220;gamewriter&#8221; the same job &mdash; talk about what happens when the player&#8217;s character does what, and leave things like controls and programming to the designer and programmer? </p>
<p>I decided to try creating a format based on a screenplay, and I&#8217;m writing a surreal dystopian comedy/thriller game to test it out. It will be called &#8220;Status Quo&#8221;. But I want to make sure I&#8217;m on the right track as far as it being readable by humans.</p>
<p>I will say two things: I envision this as a 2D sidescroller simply because I can&#8217;t program or model in 3D to save my life, and centered <u>underlined</u> text is a &#8220;level heading&#8221;. If I have to say anything else, then this format isn&#8217;t easy enough to read, and I have failed. MISERABLY.</p>
<p>So, please let me know if this is comprehensible, and whether I can improve it (the format, not the game necessarily). Without further ado, after the jump, level one of &#8220;Status Quo&#8221;:</p>
<p><span id="more-322"></span></p>
<pre>

                                        <u>THE CLINIC</u>

               INT. EXAM ROOM

               Overhead lights slowly turn on to reveal the white, sterile
               room. BURKE, a Watchman (a man with a gigantic eye instead
               of a head) stands on the left side, dressed in a hospital
               gown.

                                          DOCTOR (V.O.)
                                     (on INTERCOM)
                              Okay, Burke, just follow the
                              computer's instructions. We'll be
                              done shortly.

               <b>The player now has control of Burke.</b>

               A section of the floor on the right side of the room begins
               to glow green. A railing is on the right side of this green
               area.

                                          COMPUTER (V.O.)
                              Please step onto the green square
                              to begin the exam.

               <strong>SUBTITLE: Explain how to walk.</strong>

               The computer repeats its instruction every five seconds.

               <strong>WHEN BURKE WALKS ONTO THE GREEN SQUARE:</strong>

               The green glow stops. A red arrow appears on the large
               screen taking up the rear wall.

                                          COMPUTER (V.O.)
                              Please jog towards the other side
                              of the room.

               <strong>SUBTITLE: Explain how to run.</strong>

               A treadmill in the floor turns on. It is roughly the same
               speed as Burke's running gait. <strong>When it pushes Burke against
               the railing, he braces himself against it.</strong>

               <strong>WHEN BURKE REACHES THE CENTER OF THE ROOM:</strong>

                                          DOCTOR (V.O.)
                              That's good, Burke, just a few
                              more seconds.

               After a few more seconds of running, the treadmill stops.

               The intercom extends from the left wall, revealing a large
               retinal scanner.

                                          COMPUTER (V.O.)
                              Please look directly at the
                              retinal scanner.

               <strong>SUBTITLE: Explain how to look at things.</strong>

               <strong>WHEN BURKE LOOKS AT THE SCANNER:</strong>

               The scanner examines Burke's eye.

                                                       <strong>IF BURKE LOOKS AWAY:</strong>

                                          COMPUTER (V.O.)
                              Please look at the retinal scanner
                              until the scan is complete.

                                          <strong> WHEN BURKE LOOKS BACK, CONTINUE:</strong>

               <strong>WHEN THE SCANNER IS DONE:</strong>

               The scanner turns off.

                                          DOCTOR (V.O.)
                              I'm running the numbers now. How
                              are you feeling, Burke?

                                                     <strong>IF BURKE SAYS NOTHING:</strong>

                                          DOCTOR (V.O.)
                              Burke?

               <strong>SUBTITLE: Explain how to choose dialog options.</strong>

                                                      <strong>IF BURKE SAYS &quot;OKAY&quot;:</strong>

                                          BURKE
                              I'm okay, I guess.

                                          DOCTOR (V.O.)
                              Good.

                                             <strong>OR, IF BURKE SAYS &quot;NOT GREAT&quot;:</strong>

                                          BURKE
                              Still queasy.

                                          DOCTOR (V.O.)
                              Sorry to hear that.

                                                                <strong>EITHER WAY:</strong>

                                          DOCTOR (V.O.)
                              Hmm...let's see now...

                                          <strong>BUT, IF BURKE STILL SAYS NOTHING:</strong>

                                          DOCTOR (V.O.)
                              Burke, did you hear m-- oh, here
                              they are...

                                                               <strong> REGARDLESS:</strong>

                                          DOCTOR (V.O.)
                              Nothing seems to be too out of the
                              ordinary.

               The door on the left side of the room opens, and the doctor
               (also a Watchman) walks in, carrying and reading a
               clipboard.

                                          DOCTOR
                              Your iris is a bit dilated, and
                              nerve pressure's above normal,
                              but that's hardly surprising.
                              What with the riots and all.

                                    <strong>IF BURKE SAYS &quot;THEY STARTED WEEKS AGO&quot;:</strong>

                                          BURKE
                              They've been going on for weeks,
                              though. I'm used to them.

                                          DOCTOR
                              Well, yes, we all are.

                                                <strong>  OR, IF BURKE SAYS &quot;TRUE&quot;:</strong>

                                          BURKE
                              Yeah, that's true.

                                 <strong>IF BURKE SAID THAT, OR IF HE SAID NOTHING:</strong>

                                          DOCTOR
                              We're all used to them by now,
                              though.

                                                               <strong> REGARDLESS:</strong>

               The doctor lowers his clipboard.

                                          DOCTOR
                              It's like they're status quo at
                              this point. Very alarming.

                                         <strong>IF BURKE SAYS &quot;MAKES MY JOB SUCK&quot;:</strong>

                                          BURKE
                              And the resulting paperwork is
                              just hell.

                                          DOCTOR
                              I'd imagine. Can't help your
                              stress level either.

                                                               <strong> REGARDLESS:</strong>

                                          DOCTOR
                              Well, at least coming here was a
                              break from all that for you. Back
                              to the grind, I guess?

                                                       <strong>IF BURKE SAYS &quot;YES&quot;:</strong>

                                          BURKE
                              Yeah, back to the Bureau with me.

                                                                <strong>REGARDLESS:</strong>

               The doctor turns around and walks towards the door.

                                          DOCTOR
                              You can get dressed. Good seeing
                              you, Burke. I just hope it's at
                              the bar next time. Ha ha ha...

               The doctor exits the room.

                                                                   FADE TO:

                 <u>THE BUREAU OF BUREAUCRACY/AGENCY OF INTELLIGENCE AGENCY</u>
                                         <u>COMPOUND</u>
</pre>
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