Tag Archive for 'paying the rent'

Fundraising Update: Your Face is a Microphone

This morning I put in an order for a mixer and microphones, following the guidance of Andrew (no, not Andrew the YFIAS character; Andrew Camenzuli, our new Vice Plankhead of Technology). Not only will these improve the audio quality in future episodes, but also the actors’ performances.

When we recorded the pilot, we had each actor take turns sitting down in front of my laptop and reading their lines into its somewhat-passable microphone. This was far from ideal, as they weren’t able to play off one another. It was even worse for Vin, who wasn’t able to record his lines on the same day as everyone else, so he didn’t even have the ability to watch everyone else’s performances.

With these new mics, we’ll be able to set them up to cover the room, allowing the actors to stand up, move around, and get into their characters simultaneously. We’ll be micing almost as if we were shooting a movie, except without using any of the visual component. I’ll probably set up a camera as well to take footage for animation reference (and as a DVD/member extra), but we won’t have to worry about keeping the mics out of the shot.

These purchases were made possible by the generous contributions of our donors. Exorbitant amounts of thanks to each and every one of them.

Speaking of donors, I’d like to highlight one of them in particular. After putting in the first order today, I sent a mailing to all of our Plankhead members (you can get a lifetime membership by donating just $5 or more until June 15th — from our YFIAS donation page or the Plankhead.com one). In it, I mentioned that we’d been able to get two great microphones, but a third cardioid mic we’d wanted to use as a fill couldn’t fit into our budget, and that if we could only have $100 more, we’d be able to get it and improve our sound quality even more.

Lo and behold, within less than an hour, Matthew Sheahan added $150 to his donation. That was enough to buy our microphone, stand, and cable, and still have some left over to buy the cast pizza for our recording session. Mr. Sheahan, you are an epic individual.

Mr. Sheahan, by the way, operates this Discordian Quotes site, as well as the Lost Souls MUD. Check them out.

    Fundraising Update: YouTipIt and Bitcoin

    A few months back, I heard about a new currency called Bitcoin. It takes all the advantages of fiat money (e.g. frees gold from the burden of being mediums of exchange so we can use it in actual physical things), and gets rid of that pesky state-sponsored central banking thing using the magic of computers(!!!). It’s all very technical and summarized much better by the Irish Times than I can do here, but the point is, it’s the future.

    It’s also recently reached parity with the US Dollar.

    Bitcoin has one very, very nice advantage for online donations: there are no transaction fees. None. Zero. The only fees one might run into are if you want to exchange them into dollars, pounds, or any other currency, and even then it’s lower than, say, PayPal. Our friends at YouTipIt take advantage of that.

    YouTipIt is a service for “Internet street performers”. If you were to pass a busker in New York City and enjoy their music/speaking/whatevering, perhaps you’d toss some cash into their hat/box/jar/face. YouTipIt works the same way, but the cash isn’t dollars, it’s Bitcoin.

    Theoretically, one could just post their Bitcoin address (a very long number like 1FSxkh5kNk5EZgm1V2KWQSNv8WExXxpCBY), and ask Bitcoin users to tip that way. Unfortunately, you can only send or receive Bitcoins with the Bitcoin client, which is A) a somewhat unintuitive piece of software for non-geeks, and B) has to be running in order for you to receive payments. It’s like the bad old days of the 90s when you had to actively “check your email” by opening Outlook or something.

    YouTipIt, on the other hand, handles all the transactions, holds onto the Bitcoins, and notifies you when you’ve received a payment. You can withdraw all the Bitcoins you get to your local machine in one fell swoop, only having to open the client once.

    They also act as a Bitcoin exchange for tippers, and can sell you Bitcoins to tip with if you don’t already have them. Unfortunately, they don’t yet do this in the other direction, so you still have to actually touch the local Bitcoin client if you’re on the receiving end. This might be perfectly fine in the long run, if the Bitcoin client becomes more user-friendly for non-technical people, but we’ll see how things develop.

    Anyway, Bitcoin is a fascinating new technology, and YouTipIt makes it simpler to use for donations. You can use it to tip Plankhead projects here.

      Indies: Remind Pirates That You Do This For A Living

      Paying for this game allows the developers to eat. Assuming you did, you're awesome. If you didn't, please do so by going to [URL}. Thank you.

      I’ve received some skepticism, sometimes based on first-hand accounts, about my theory that pirates will donate to support you if you just ask and make it easy for them. It’s based on the idea that no, they actually won’t.

      This strikes me as unlikely. No pirate, hell, no person has ever publicly stated that they don’t believe people who work so hard to entertain us should receive no money in return, and that they’d certainly give money to an artist they support. I don’t think this isn’t happening because all of those people are lying. I think it’s happening because of a lack of education.

      The phenomenon of indie artists putting a big “donate” button on their site is a relatively new one. It’s a reflex for many people to buy a movie from Amazon or buy a game from Steam. Donation is a bit more disjointed and confusing, and not everyone knows where to go. If it was downloaded from The Pirate Bay, there’s even more disconnect from the creator’s website. That’s what my new For a Living project is looking to remedy.

      Go to the project’s page to download a graphic that you can place in your movie, game, or other form of visual media. It’s like an FBI Warning, except not about how stuff is illegal and instead about how food costs money.

      I’m not sure how the same could be applied to music. Podcasts have audible credits and copyright information, so it’s an easy translation. For a music album, doing this on every song would get annoying. Fortunately, a lot of other factors are making it much easier for indie musicians to benefit from file-sharing, so there’s not a lot to worry about.

        The Indie Paradox: Paying Rent Without Depending On Corporations

        If you're not indie...Piracy happens for two reasons: people don’t have a lot of money, and 90% of everything is crap (or DRM’d, but that makes it crap). Therefore, by getting everything free, you won’t lose any of your hard-earned cash on that 90%. Unfortunately, because no money is going to the creators of the other 10%, they won’t continue making things for everyone to download free.

        Large corporations have come up with a solution: go into the manufacturing business. They are now Digital Rights Manufacturing companies, creating new rights for themselves using a revolutionary new process known as “fellating lawmakers”. Their revenue stream comes from licensing these digital rights at high prices, and suing people who don’t pay. But it’s too expensive for indie artists and creators, and it doesn’t win you any friends.

        Because of this situation, indie game developers are doing horrible things like experimenting with in-game advertising. I’m not saying this as a knee-jerk reaction to the horrors of annoying ads bombarding us. I’m saying this as a knee-jerk reaction to the horrors of depending on the advertising industry for revenue.

        Think about it: TV series with devoted fanbases are cancelled because they don’t make enough ad revenue. Millions of websites depending on Google AdSense would go broke if their accounts were inexplicably terminated (I’ve read about this happening before but can’t find a link detailing it. Maybe I’m typing the wrong words into Goo…gle…wait a minute). And remember when GameSpot fired Jeff Gertsmann when their advertisers didn’t like his reviews? For people who call themselves indie, it’s not very indie-pendent.

        The best way to be indie in any medium, be it game development, filmmaking, music, writing…hell, even running a business in general, the only party you should be depending on is individual people. Some may know them as “customers”, or “users” who “generate content” on your “social media application”, but let’s avoid such corporate-speak, as it makes baby Jesus cry and is killing America. But there’s still the problem of how exactly to make money on individual people anymore. In a world where art is hard work and people don’t seem to want to pay for it, one man will stand up to explain his opinion. That man is me. Reread the previous two sentences in a movie trailer guy voice, then click the jump-cut-continue-reading thingy:
        Continue reading ‘The Indie Paradox: Paying Rent Without Depending On Corporations’