Tweet Tweet
Updates from @XerxesQados:
- A small soda at the movies is $4.75 now because the studios take 90% of the ticket revenue. Jesus shit. 2 hrs ago
- If Valve put the Source engine under the GPL, it would be Open Source. 5 hrs ago
- By the way, http://tweetpsych.com/?q=xerxesqados is what I'm babbling about. It might load. Servers are busy at the moment apparently. 22 hrs ago
- What? That last tweet put my TweetPsych percentage of sex-focused tweeting from 244% to 243%? Dammit! Um...blowjob blowjob blowjob! There. 22 hrs ago
- And it's a MacBook keyboard, so it's REALLY ugly to have dirt there, AND a bitch to clean. 23 hrs ago
- More updates...
Latest Ramblings
- Stuff Is Too Complicated; Case In Point: Music Theory
- I Admire Steve Jobs the Way That Teddy Roosevelt Admired Elephants
- Intellectual Property Law Has Gone Quite Far Enough and Is Now Hereby Null and Void
- “Hitler Reacts to the Hitler Parodies Being Removed From YouTube” Is Now Public Domain
- Oh, Yeah, By the Way, I’m In a Music Video
Big Words
nintendo
artistic overanalysis
apple
virtual reality
plankhead movies
games
usable user interfaces
grab your torrents and pitchforks
animation
could've just tweeted this but stfu
mo'zill to the a to the mo-zill-a
open sauce
duh
storytelling
iphone
greatest things ever
writing
lolliteracy
college
developers developers developers developers
his holiness steve jobs
indie
digital rights manufacturing
video
web 7.9 beta 4
free culture
arrrrr
youtube
news
my stupid ideas
the intertubes
lolwut
mg siegler
stupid copyright tricks
cheaply-generated imagery
advertising
internet video
blogosphere
music
miscommunication
lol furries
microsoft
bright black
i hate everything
the googles




Wait A Minute, Wouldn’t Better Motion Controls Hurt Wheelchair Gamers?
Both Sony and Microsoft’s upcoming motion control revolutionary thingies have one advantage over the Wii: they can track your position in a room. If the demonstrations for both (well, more so for Sony, simply because they did a better job of it) are any indication, we’ll be seeing a lot of games in the near future which require a player to do quite a lot of movement. This is even more so than what we’ve already seen on the Wii, where most games require just hand motions, all doable while seated.
So how can more physical activity by gamers, still often stereotyped as overweight nerds, be a bad thing? I started to have my doubts reading Gizmodo reader kagegiri’s comment on an article about the physically challenging (and possibly dangerous) Tony Hawk Ride:
This is definitely a concern for me. Frustration due to failure in Grand Theft Auto causes far more urges to go on a shooting spree than actually succeeding at shooting virtual people; anything to increase the chances of frustrating failure in a video game is not a good thing by any means. But while many people can overcome their “physical weakness” by excessive exercise, what about the people who can’t?
Like people in wheelchairs?
Some people are wheelchair-bound their entire lives. Others will be wheelchair-bound temporarily after playing Tony Hawk Ride. If video games get too physical, not only will the ability to feel like a superhero be limited to actual superheroes, but less people will be able to play. Some people already can’t play games because they can’t afford all forty-seven platforms; adding a physical ability barrier on top of the economic one isn’t a good idea.
That’s not to say the idea of greater physical immersion in games doesn’t excite me, but there always needs to be an alternative.